My Projects
Fly By City
My Role: Solo Developer
An endless runner type game built in unity for mobile and PC, where the player controls an airplane and tries to last as long as they can by evading obstacles. Airplane controls allow the plane to be moved up/down, as well as controlling the tilt of the plane.
Boids Simulation
My Role: Programmer
A project showcasing the flocking behaviour of birds using the boids algorithm developed by Craig Reynolds. This is a side project I built to indulge in my interest of simulating the real world.
Untitled Zombie Shooter
My Role: Solo Developer
A top down shooter game built in unity, utilizing the animation system. A work in progress.
About Me
Web developer turned game dev, I found my calling in game development and decided to pursue game development full time. My interests include developing, designing and of course, playing games. I am passionate about creating engaging and immersive experiences for players. If you are interested in working with me, please feel free to contact me through the contact page. I am always looking for new ideas and challenges, so if you have a project in mind, let's discuss it!